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If you need to start over, you can duplicate the original scene you had again.If you are able to upload successfully, this means the cause for the issue was in one of the GameObjects you've removed. Pay attention to what you've removed, and try uploading the world again.After this, you can open the newly created duplicate of your main scene and start removing GameObjects from the hierarchy.Start by duplicating your scene file by right-clicking it or by pressing Ctrl + D.
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VRCHAT SDK PATCH NOTES UPDATE
Useful tips for troubleshooting your World project 1 Welcome to the Developer Update for November 3rd, 2022 1920×1080 157 KB If you’d like to catch up, you can read our previous Developer Update from October 27th. Please don't copy and paste it into the request!
VRCHAT SDK PATCH NOTES WINDOWS
Open the Run dialog by pressing Windows + R.If you are having issues finding the correct location, you can follow the steps below: Your Editor.log can be found in the following location: C:\Users\username\AppData\Local\Unity\Editor\Editor.log. If you need help solving the errors you've found or cannot find any, please submit a support request with as much information as possible, including an editor log where you've successfully reproduced the error.This can help you determine if a Unity Package you imported was exported incorrectly or could be conflicting with the current VRChat SDK version. This system was not ready for deployment when VRChat. If the errors indicate a specific asset you've imported into the project, you can try removing it first and checking to see if the creator has released a more recent version that might resolve known bugs with the asset itself. As we noted in our documentation, patch notes, and previous blog posts, avatars in VRChat on Quest were always intended to have limits enabled.It will also indicate how many errors you currently have in your console. To narrow things down, you can disable everything but errors from the top-right corner of the console.Yellow-colored Warnings can be ignored in most cases, and the issue you are looking for will appear under red-colored Errors.
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Open the Unity Console with Ctrl + Shift + C and look for errors pointing toward an asset causing the issue.
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